I have been studying character artistry for a number of years, and have recently begun practicing professionally. I have a strong understanding of human and animal anatomy and can work in a variety of artistic styles, which I can adapt to meet the needs of your project. I have extensive experience working in Zbrush, 3d Studio Max, and Photoshop and can work quickly and efficiently to turn a rough concept sketch into a fully-fledged 3d model. While I prefer working as a character artist, I'm also available to work as an environment artist. I would greatly prefer it if you had concepts already available, as this makes it easier for both of us.