I am able to take a client's idea from concept to fully realized 3D model with texturing, lighting and polygon optimization for realtime game engines (Unity/Unreal), animation, rendering, 3D printing, architectural visualization.
Environment, Character, Object, any kind of 3D element.
I use state of the art VR tools to greatly accelerate my development process and my clients can come into virtual space with me to see as the works develop.