3D Artist and VR Designer
https://tobitokamak.artstation.com/
I've been working on interactive applications for gamedev, art/film and VR/AR platforms since 2018, with a background of 10+ years in the Visual Arts, Media and Film Production.
About my work:
I use state-of-the-art hardware (Oculus + Valve, RTX) paired with industry-standard game development and 3D modelling and texturing packages (Unity, Unreal Engine, Substance 3D, Maya-3DS Max, Blender, Adobe suite, and so on).