With my strong background in C++ and extensive experience with Unreal Engine, I am confident in my ability to contribute effectively to your project.
Proficiency in C++ and Unreal Engine DevelopmentMy professional journey includes a solid foundation in C++ programming, which I have leveraged to develop complex game logic and work with advanced Unreal Engine systems. During my time as a Game Developer at Ekson Technology, I honed my skills in using C++ alongside Unreal Engine 4 and 5, developing various game mechanics, optimizing performance, and ensuring smooth gameplay experiences. My recent project, BlasterShooterGame, is a testament to my ability to create a multiplayer shooter game with intricate game mechanics, animations, and environment design, all developed using Unreal Engine.
Blueprint Scripting and IntegrationI am adept at using Blueprint to design and develop game logic visually, and I have successfully integrated C++ with Blueprint to create cohesive and efficient game systems. My work on the RunnerEndlessGame and other projects demonstrates my proficiency in blending C++ code with Blueprint scripting to deliver robust game functionalities.
Memory Management, Optimization, and DebuggingUnderstanding the importance of performance in gaming, I have developed strong skills in memory management and optimization, ensuring that the games I develop run smoothly even in complex scenarios. Additionally, my debugging and problem-solving capabilities have been key in resolving issues swiftly, thereby maintaining high-quality gameplay.