As a highly experienced game programmer with over six years of industry experience, I have a strong track record of developing high-quality games and have expert-level knowledge in Unreal Engine 4, particularly in the Gameplay Ability System and Networking Framework. I also have hands-on experience with Unity3d and Phaser3. My analytical skills and ability to stay calm under pressure make me well-equipped to thrive in fast-paced, deadline-driven environments. I am confident in my ability to deliver consistently excellent work and make significant contributions to any project, as demonstrated by the successful development and publication of various gameplay features, efficient systems, and integrated audio and VFX for multiple projects on PC. As a freelancer, I am dedicated to delivering top-quality work and meeting the specific needs of my clients.