"Bringing expertise and passion to every project"
With over six years of experience as a game programmer, I have a strong track record of developing high-quality games and delivering consistently excellent work. I am an expert in Unreal Engine 4, particularly in the Gameplay Ability System and Networking Framework, and have hands-on experience with Unity3d and Phaser3. My analytical skills and ability to stay calm under pressure enable me to excel in fast-paced, deadline-driven environments. I have successfully developed various gameplay features, efficient systems, and integrated audio and VFX for multiple projects, including "Fangs" (PC, Steam and Epic), "Miner's Mettle" (PC, Steam), and "Catch Fish" (mobile). I am confident in my ability to make significant contributions to any project.
Work Terms
As a freelancer, I am available for 40 hours a week and my preferred method of communication is email
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