I am an experienced game designer with a unique blend of motion graphic and conceptual art skills. I started out with motion graphics in 2007 when I designed 3D levels for the first-person shooter “DimenxianM: Evolver.” I continued over the years developing my skills in motion graphics with game design, effects for promotional videos, and flash animations for website interfaces and banners. I now work with Robot Sea Monster Games, working remotely from my office in London and collaborating with their team in San Francisco, California. With skills in game design, concept art, and motion graphics we excel at creating engaging mobile games through both art and design.