I am an experienced game designer with a unique blend of motion graphic and conceptual art skills. I excel at generating visually compelling concepts for games on a tight deadline. My professional skills include game systems design, user interface design, character conceptualization, and motion graphic design. I have have been highly valued in all previous capacities for excellent client facing skills and I place great importance on strong working relationships.
I specialize in:
• Rapid game conceptualization and game system design
• Motion graphic design for games and post production
• Interface and user experience design
• Brand development and character design
Work Terms
My team at Robot Sea Monster Games is accustomed to working remotely on agile sprints. We can scale the effort required up or down for each sprint. When possible we prefer fixed price contracts but can work hourly where flexibility is required.