I have developed strong skills in working with the Unity physics system, UI, Mecanim animation system, URP, and I am able to write clear, optimized C# code. I also have experience in adapting a game for various mobile devices and platforms, optimization, integration of third party SDKs for ads, IAP, analytics, implementation of multiplayer with Photon Unity Networking, Firebase integration with cloud functions. I I am able to work long hours, work great with deadlines, both individually and as part of a team