Programming might be a Science, but making a game fun is an Art.
After a finishing a Bachelors degree in Computer Science from the University of Houston & a Masters degree in Artificial Intelligence from McGill University, I was hired by EA Canada where I spent 8 years implementing the gameplay of AAA titles such as Need For Speed Carbon on PSP & FIFA Street 2012 on PS3/XBox360.
I recently had the opportunity to start my own project and implemented TweetEarth (www.tweetearth.com), an original Twitter Client for iPad using Unity 3D.
Work Terms
6 hours/day, 5 days a week max.
I don't mind working a job that requires part time hours.
I prefer communication by Email but some meeting will require to be done over the phone or video conference. I speak both English & French fluently.